MIME-Version: 1.0 Content-Location: file:///C:/B809C633/goals_vision_strategy_2003.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Goals, Vision, Strategies 2003

 

 

 

 

 

 

 

 

 

 

 

 

 

Goals, Visi= on, Strategies 2003

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Table of Contents

 

1. the_company Corporate. 5

1.1= Mission. 5=

1.2 Measurable Goals. 5=

1.3= Branding. 5=

1.4 Strategies. 5=

1.5= Strengths and Weakness. 5=

2 Infrastructure Team.. 7

2.1= Global Team.. = 7=

2.1.1 Mission. 7=

2.1.2 Measurable Goals. 7=

2.1.3 Branding. 7=

2.1.4 Strategies. 7=

2.1= .5 Action Items. <= /span>7=

2.1= .6 Strengths and Weakness. 8=

2.2= Office Sys Sub-Team.. 8=

2.2.1 Mission. 8=

2.2.2 Measurable Goals. 8=

2.2.3 Branding. 8=

2.2.4 Strategies. 9=

2.2.5 Action Items. 9=

2.2.6 Strengths and Weakness. 9=

2.3= Project Support Sub-Team.. 9=

2.3.1 Mission. 9=

2.3.2 Measurable Goals. 10=

2.3.3 Branding. 10=

2.3.4 Strategies. 10=

2.3.5 Action Items. 10=

2.3.6 Strengths and Weakness. 10=

2.4 Deployment and R&D Sub-Team.. 11=

2.4.1 Mission. 11=

2.4.2 Measurable Goals. 11=

2.4.3 Branding. 11=

2.4.4 Strategies. 11=

2.4.5 Action Items. 11=

2.4.6 Strengths and Weakness. 11=

3 F= inance Team.. = 12

3.1= Mission. 12=

3.2 Measurable Goals. 12=

3.3= Branding. 12=

3.4 Strategies. 12=

3.5= Action Items. <= /span>13=

3.6= Strengths and Weakness. 13=

4 P= roduct Development. 14

4.1= Mission. 14=

4.2 Measurable Goals. 14=

4.3= Branding. 14=

4.4 Strategies. 14=

4.5= Action Items. 14=

4.6= Strengths and Weakness. 15=

5. = Project Managers. <= /span>16

5.1= Mission. 16=

5.2 Measurable Goals. 16=

5.3= Branding. 16=

5.4 Strategies. 16=

5.5= Action Items. <= /span>16=

5.6= Strengths and Weakness. 16=

6. = Projects. 18

6.1= Mission. 18=

6.2 Measurable Goals. 18=

6.3= Branding. 18=

6.4 Strategies. 18=

6.5= Action Items. <= /span>18=

6.6= Strengths and Weakness. 19=

7. = Quality Control (QA/Testing/Support and Maintenance) 20

7.1= Mission. 20=

7.2 Measurable Goals. 20=

7.3= Branding. 20=

7.4 Strategies. 20=

7.5= Action Items. <= /span>20=

7.6= Strengths and Weakness. 21=

8. Prototyping.. 22

8.1= Mission. 22=

8.2 Measurable Goals. 22=

8.3= Branding. 22=

8.4 Strategies. 22=

8.5= Action Items. <= /span>22=

8.6= Strengths and Weakness. 23=

9. = Sales. 24

9.1= Mission. 24=

9.2 Measurable Goals. 24=

9.3= Branding. 24=

9.4 Strategies. 24=

9.5= Action Items. <= /span>24=

9.6= Strengths and Weakness. 25=

10.= Marketing.. 26

10.= 1 Mission. 26=

10.2 Measurable Goals. 26=

10.= 3 Branding. 26=

10.4 Strategies. 26=

10.= 5 Action Items. <= /span>26=

10.6 Strengths and Weakness. 26=

11.= Admin. 28

11.= 1 Mission. 28=

11.2 Measurable Goals. 28=

11.= 3 Branding. 28=

11.4 Strategies. 28=

11.= 5 Action Items. <= /span>28=

11.6 Strengths and Weakness. 28=

12.= Human Resources. <= /span>29

12.= 1 Mission. 29=

12.2 Measurable Goals. 29=

12.= 3 Branding. 29=

12.4 Strategies. 29=

12.= 5 Action Items. <= /span>29=

12.6 Strengths and Weakness. 30=

13.= 1 MIssion. 31=

13.2 Measurable Goals. 31=

13.= 3 Branding. 31=

13.4 Strategies. 31=

13.= 5 Action Items. <= /span>31=

13.6 Strengths and Weakness. 31=

14. Management. 32

14.= 1 Mission. 32=

14.2 Measurable Goals. 32=

14.= 3 Branding. 32=

14.4 Strategies. 32=

14.= 5 Action Items. <= /span>32=

14.6 Strengths and Weakness. 32=

15.= Product Development Management. 33

15.= 1 Mission. 33=

15.2 Measurable Goals. 33=

15.= 3 Branding. 33=

15.4 Strategies. 33=

15.= 5 Action Items. <= /span>33=

15.6 Strengths and Weakness. 33=

16.= Design. 34

16.= 1 Mission. 34=

16.2 Measurable Goals. 34=

16.= 3 Branding. 34=

16.4 Strategies. 34=

16.= 5 Action Items. 34=

16.6 Strengths and Weakness. 34=

17.= Community Development (Perl and Java ADT) 35

17.= 1 Mission. 35=

17.2 Measurable Goals. 35=

17.= 3 Branding. 35=

17.4 Strategies. 35=

17.= 5 Action Items. <= /span>35=

17.6 Strengths and Weakness. 36=

18. Business Development. 37

18.= 1 Mission. 37=

18.2 Measurable Goals. 37=

18.= 3 Branding. 37=

18.4 Strategies. 37=

18.= 5 Action Items. <= /span>37=

18.= 6 Strengths and Weakness. 37=

19.= COUNTRY2 Team.. = 38

19.= 1 Mission. 38=

19.2 Measurable Goals. 38=

19.= 3 Branding. 38=

19.4 Strategies. 38=

19.= 5 Action Items. <= /span>39=

19.6 Strengths and Weakness. 39=


 

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =          1. <= /span>the_company Corporate<= /span>

 

1.1 Mission

We make profit now and in the future by designing and building products that are used primarily by financial institutions to prov= ide banking services to businesses and by helping systems integra= tion (SI) partners (sometimes internal the_company SI groups) to implement those products.

 

1.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      Jan – Jan profit after tax (PAT) of 3M SGD

2.      Delivery of Version 2 of the_company PRODUCT1, the_company Product3, the_compan= y PRODUCT2, and the_company Product4

3.      Set up self-sustaining Country2n operations

4.      1 new major (>1M revenue) account in Country3, Country2, and Country1

5.      At least 2 new major (>1M revenue) distribution partners

6.      At least 1M revenue from existing clients

 

1.3 Branding

Our brand is defined by 4 elements:

 

1.      Business driven technology

2.      Expertise (domain, security, and technology)

3.      Quality & Support

4.      Support of customers and partners

 

1.4 Strategies

There are 7 key strategies that will define the activi= ties of the_company in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;               Importance        &= nbsp;           &nbs= p;        Urgency

Sense of urgency/ownership (everyone             =     1        &= nbsp;           &nbs= p;             = 1

thinks<= /span> like a shareholder)

Develop sales and marketing           &nbs= p;            &= nbsp;         2        &= nbsp;           &nbs= p;             = 2

Projects -> Products            &n= bsp;            = ;            = 4        &= nbsp;           &nbs= p;             = 6

Develop mid-level management           &nb= sp;            =      5        &= nbsp;           &nbs= p;             = 5

Expand regionally (COUNTRY2 and Country3)     6        &= nbsp;           &nbs= p;             = 4

Preparation for IPO 2005            &= nbsp;           &nbs= p;            &= nbsp;   7        &= nbsp;           &nbs= p;         &= nbsp;   7

Enhance Channel management            = ;            &n= bsp;     3        &= nbsp;           &nbs= p;             = 3

 

1.5 Strengths and Weakness

Strength

Weakness

Breadth of products

Lack of product depth

Regional diversification

Too reliant on key customers

High technical prowess

Not enough domain knowledge across the company and w= ithin all required domains.

Committed staff

Inexperienced mid-level management team

Good guerilla marketing

Deterioration of brand and delivery

Strong operations

Problems with too much micro management

Excellent track record

Not enough sales channels


        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =          2 Infrastructure Team

 

The Infrastructure team is divided into three sub-grou= ps

 

·        Office Sys

·        Projects Support

·        Deployment/R&D

 

2.1 Global Team

2.1.1 Mission

Create and maintain infrastructure-related services th= at ensure a productive and efficient environment for internal teams and clients and/or partners

 

2.1.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      95% uptime office infrastructure

2.      90% uptime of project infrastructure

3.      Average response time < 20 minutes 24x7

 

2.1.3 Branding

Our brand is defined by 3 qualities:

 

·1.           &= nbsp;            Reliable and Recoverable

·2.           &= nbsp;            Professional

·3.           &= nbsp;            User friendly

 

2.1.4 Strategies

There are 7 key strategies that will define the activi= ties of the team in 2003

 

Strategy            &n= bsp;            = ;            &n= bsp;            = ;         Importance            =       Urgency<= /span>

Implement RFC -> Project -> SOP         &= nbsp;           &nbs= p;   6        &= nbsp;           &nbs= p;             = 6

methodo= logy across the board    &nb= sp;            =             &nb= sp;            =  

Complete SOPs &nb= sp;            =             &nb= sp;            =             &nb= sp;    7        &= nbsp;           &nbs= p;             = 7

Implement new infrastructure services            =         4        &= nbsp;           &nbs= p;             = 1

   &nbs= p;        with quality assurance

Standardized deployment process across        &= nbsp;   1        &= nbsp;           &nbs= p;             = 3

   &nbs= p;        all clients/projects

To have a process/standard responding to        &= nbsp;  2        &= nbsp;           &nbs= p;             = 2

   &nbs= p;        infrastructure-related items

Define security policies            &= nbsp;           &nbs= p;            &= nbsp;      3        &= nbsp;           &nbs= p;             = 4

Standardized procedures/policies for            =         5        &= nbsp;           &nbs= p;             = 5

   &nbs= p;        preventive maintenance

 

 

2.1.5 Action Items<= /span>

Action Item

Who=

When

Handover team management to Ray<= /span>XXX

EricYYY<= /span> and RayXXX<= /span>

Done

Identify what SOP work remains

RayXXX<= /span>

April

Develop 2003 budget (poor, ok, ideal versions)

RayXXX<= /span>

Done

Develop Progress Report Template

RayXXX<= /span>

Done

121s

RayXXX<= /span>

Done

 

 

2.1.6 Strengths and Weakness

Strength

Weakness

Solid technical knowledge

Still some gaps between team members’ technical skill

In most cases, a team member can stand in for anothe= r

More skilled member of the team tends not to trust t= he less skilled ones with certain tasks.

Brilliant team members

Hard to manage!

Initiative/Proactive

Too “loud” sometimes.

 

 

 

2.2 Office Sys Sub-Team=

2.2.1 Mission

Ensure that office infrastructure supports the needs of day-to-day operations including

 

·        E-mail

·        File management

·        Network

·        Telephony

·        Security and virus protection

·        PC support

·        Backup/Disaster Recovery

·        Remote Access

 

2.2.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      95% Uptime

2.      Average response time < 20 minutes 24x7

 

2.2.3 Branding

Other than the three brands defined by the global team= , our brand is defined by two qualities:

 

·1.           &= nbsp;            Fast Response

·2.           &= nbsp;            Friendly Support

 

2.2.4 Strategies

There are 2 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Implement RFC -> Project -> SOP         &= nbsp;           &nbs= p;   1        &= nbsp;           &nbs= p;             = 1        &= nbsp;

Complete SOPs &nb= sp;            =             &nb= sp;            =             &nb= sp;    2        &= nbsp;           &nbs= p;             = 2

 

 

2.2.5 Action Items<= /span>

Action Item

Who=

When

Test Disaster Recovery capability

RayXXX<= /span>

June 30

Re-implement Virus Spot checking

RayXXX<= /span>

Apr 30

Pager spot checks

RayXXX<= /span>

Apr 30

Develop process to ensure security updates

RayXXX<= /span>

July 31

Develop a report for weeCountry= 2weekly log monitoring

RayXXX<= /span>

July 31

Edit outstanding SOPs (Eric= YYY has them)

RayXXX<= /span>

May 31

Complete outstanding SOPS (Proxy and Caching, Web Se= ver, Network Monitoring)

Team

Done

Format all SOPs to Rita’s format

RayXXX<= /span>

May 31

Complete move to NT domains

Swee Tat<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">ZZZ<= /span>

Apr 30

Decide if we need to switch ISPs

RayXXX<= /span>, STZZZ, and PCAAA<= /span>

Apr 30

Execute process for Network Monitoring

Swee Tat<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">ZZZ<= /span>

Done

SOPs for Security and Preventive Measure

Swee Tat<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">ZZZ<= /span> and Phillipe<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">AAA<= /span>

TBD

 

 

2.2.6 Strengths and Weakness

Strength

Weakness

Solid technical knowledge

Sometimes impatient with request from truly clueless= users

Approachable personality

Not enough SOPs in plProduct1= place (handover will be difficult).

Intelligent

Tend to stray<= /span>ray  if not managed closely

Versatile: able to take a different role (prototype, development)

Can be undermanned sometimes due to demanding projec= ts

Responsible—contactable during odd hours

Present in the office during odd hours too sometimes=

 

 

2.3 Project Support Sub-Team

2.3.1= Mission=

Support the requirements of project teams in the the_company office or on customer sites including:

 

·        Testing

·        Design, Implementation, and Management of Development and Staging Environments

·        Deployment and Systems Integration

 

2.3.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      90% Uptime

2.      Average response time < 20 minutes 24x7

 <= /span>

2.3.3 Branding<= /span>

Other than the three brands defined by the global team= , our brand is defined by one quality:

·1.           &= nbsp;            Expertise

 

2.3.4 Strategies

There are 2 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Build Support for 3rd party SI Teams         &= nbsp;           &nbs= p; 1        &= nbsp;           &nbs= p;             = 1        &= nbsp;

Complete SOPs &nb= sp;            =             &nb= sp;            =             &nb= sp;    2        &= nbsp;           &nbs= p;             = 2

 

2.3.5 Action Items<= /span>

Action Item

Who=

When

Implement easy to use solution for external access to internal file system

Philippe<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:37">AAA<= /span>

Apr 30

Identify points for strong Infrastructure support and develop SOPs accordingly

Infra

June

Work on Support Plan for 3rd Party SI Tea= ms

RayXXX<= /span>, Infra, EricYYY<= /span> and/or DaveBBB<= /span>

May

 

 

 

2.3.6 Strengths and Weakness

Strength

Weakness

Have genuine care in making things better

Still relatively disorganized—need some proced= ures and plans in plProduct1place.

Helpful to developers

Have nothing in place<= /span>Product1 currently for 3rd party SI teams.

Able to provide input not only from infra perspectiv= e, but also development perspective.

Messy project environment since it’s in the sa= me machine as everything else.

 

 

2.4 Deployment and R&D Sub-Team

2.4.1 Mission

Identify, design, and build infrastructure tools and components that 1) support products, 2) support deployment, or 3) can be so= ld as products as well as develop and manage deployment standards and procedur= es to ensure that the Project Support Team is as efficient as it can be.

 

2.4.2 Measurable Goals<= /span>

Success in 2003 will be measured accord= ing to the following criteria:

 <= /span>

·        Successful deployment, not more than 10% lateness in deployment phase.

·        Rapid deployment features for all the_company products.

 <= /span>

 

2.4.3 Branding<= /span>

Other than the three brands defined by the global team= , our brand is defined by two qualities:

·1.           &= nbsp;            Leading-edge

·2.           &= nbsp;            Ease of use

 

2.4.4 Strategies

There are 2 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Define Business Plan &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;        1        &= nbsp;           &nbs= p;             = 1        &= nbsp;

Complete SOPs &nb= sp;            =             &nb= sp;            =             &nb= sp;    2        &= nbsp;           &nbs= p;             = 2

 

 

2.4.5 Action Items<= /span>

Action Item

Who=

When

Deployment process standardization

Phillipe<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">AAA<= /span>

May 31

Come up with testing environment testing

Phillipe<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:36">AAA<= /span>

Apr 30

 

 

 

 

 

2.4.6 Strengths and Weakness

Strength

Weakness

Proactive

Loud, may not be very tactful sometimes.

Striving for technical excellence

May not suggest the most practical solution at times= .

 

Will be pulled in at times to do office system tasks= and other things.


 

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =                  =   3 Finance Team

 

3.1 Mission

Ensure that business units are provided with accurate, timely, and appropriate financial services and information. Specifically, w= e:

 

1.      Structure and manage a day-to-day bookkeeping system to a point where the input of er= rors is minimized, while ensuring optimal check and balances.

2.      Identify and implement financial strategies to maximize use of working capital and c= ash flow.

3.      Set up time and cost effective means to gather information and data needed for business analysis and decision-making.

4.      Provide an intelligent and appropriate analysis of the data in clearly written repo= rts for:

a)     The management team on a weeCountry2y weekly basis that enhances their ability to make decisions, to define strategy, and mana= ge operations.

b)     The board on a quarterly basis to allow it to analyze return on investment and forecast future growth

 

3.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

1)     Accountant takes over the accounting process: which includes monitoring billings and receivables, and updating the accounts.

2)     Regular on time reports sent to group CFO weeCountry2y= weekly, and weeCountry2= weekl<= /span>y financial progress report submitted which is clear, accurate and up to date= .

3)     Measures to allow cost analysis to be implemented, and results used for proposal writing, and price setting for future products.

4)     Finance dept moves away from mere book keeping, and suggests strategies for long-te= rm planning.

5)     Planning for 2003/4 – cash flow and budget projections to be in plProduct1 place for planning and strategy.=

 

3.3 Branding

Our brand is defined by four qualities:

 

1.      Accuracy of data – financial data is only useful if relied upon. To be reliabl= e it must be accurate consistently.

2.      Timeliness of reporting – financial data and analysis only has relevance if it is delivered in time for the right action to be taken in time.

3.      Usefulness and depth of analysis – financial analysis needs to be more right than not, and really essential to daily operations as well as projections.

4.      Appropriateness of action taken following analysis and decisions made – the numbers m= ust have meaning, and actions taken must be proportional to what they say.

 

3.4 Strategies

There are 5 key strategies that will define the activi= ties of the team in 2003

 

Strategy&= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;            &= nbsp;       &n= bsp;         <= /span>Importance =             &nb= sp;     Urgency<= /span>

Redefine roles – not just numbers crunching        &= nbsp;            1        &= nbsp;           &nbs= p;             = 4

Evolve from cash mgmt to cash budgeting        &= nbsp;           &nbs= p;   5        &= nbsp;           &nbs= p;             = 5

Adopt professional standards for IPO            =             &nb= sp;       2        &= nbsp;           &nbs= p;             = 1

Set up processes to analyze cost of sales        &= nbsp;    3        &= nbsp;           &nbs= p;             = 2

Set up means to gather info for reports        &= nbsp;           &nbs= p;         4        &= nbsp;           &nbs= p;             = 3

 

 

3.5 Action Items

Action Item

Who=

When

Define Board report templates

Accountant and HsienCCC

Mar 01

Investigate grant opportunities

Accountant

Mar 15

Teach Budgeting workshop for mgrs

Hsien CCC = and Accountant

Jan 15

Develop cost analysis system

Accountant

Mar 15

Develop profit analysis system

Accountant

Mar 15

 

 

3.6 Strengths and Weakness

Strength

Weakness

Good practical set of accounts – closely match= es operational needs

Limited understanding of accounting concepts, report= ing is difficult

Detailed spreadsheets, good records

Data not easy to use for planning

Cash closely managed

Cash flow unpredictable

Simple system

Lacks info for analysis


        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =       4 Product Development

 

4.1 Mission

Identify, design, and build products that can be 1) so= ld through the_company sales and marketing channel= s, 2) implemented by our SI partners (including internal), 3) satisfies the requirements of marketing and sales, and 4) that applies relevant business = and technology innovation based on unbiased research.

 

4.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      Delivery of products on time and on budget, based on proper software development process.

2.      Software Development Process in plProduct1<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:38">place<= /span>, tailored for Product.

 

 

4.3 Branding=

Our global brand is defined by 5 qualities:

 

·1.           &= nbsp;            Innovative from a business perspective (not techies) – value add

·2.           &= nbsp;            Secure and Bug Free

3.      On time, on budget, high quality

·4.           &= nbsp;            Works closely with ALL departme= nts

·5.           &= nbsp;            Easy-to-use Products (customers= and Bank IT) – User-oriented

 

4.4 Strategies

There are 8 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Define and implement Product Dev             =            1        &= nbsp;           &nbs= p;             = 6

Process

Complete Host EmulatorProduct4        &= nbsp;           &nbs= p;            &= nbsp;    4        &= nbsp;           &nbs= p;             = 2

Complete PRODUCT1 V2&n= bsp;            = ;            &n= bsp;            = ;            = 3        &= nbsp;           &nbs= p;             = 1

Complete PRODUCT2 V2&n= bsp;            = ;            &n= bsp;            = ;            = 5        &= nbsp;           &nbs= p;             = 3

Complete Product3 Finance V2        &= nbsp;           &nbs= p;        6        &= nbsp;           &nbs= p;             = 4

Complete Fees Module= Product 5        &= nbsp;           &nbs= p;            &= nbsp;     7        &= nbsp;           &nbs= p;             = 5

Complete PRODUCT1 V3&n= bsp;            = ;            &n= bsp;            = ;            = 8        &= nbsp;           &nbs= p;             = 7

   &nbs= p;        MS Integration

   &nbs= p;        BSSOProduct6->PRODUCT1

   &nbs= p;        Sample App

   &nbs= p;        Fully customized drop downs

Consistent research on market, industry        &= nbsp;       2        &= nbsp;           &nbs= p;             = 8

   &nbs= p;        and technology

 

 

4.5 Action Items

Action Item

Who=

When

Meeting to define a Product Development process (RFC= to be produced)

the_company developers (= led by CassandraDDD)

Jan 15th

Define research methodology and process (RFC to be produced)

the_company developers (= led by StephanEEE)

Feb 11th

Define job scopes for Product developers

RayXXX<= /span>

TBD

 

 

4.6 Strengths and Weakness

Strength

Weakness

Solid technical knowledge.

The less senior members of the team are still too technology-oriented.

Have the luxury of following a more proper software development process.

Some of the decision will be dictated by business—may not always be ideal for products.

The senior member of the team is a technical guru wi= th very strong domain/business knowledge.

The senior member of the team is separated from the = team geographically.


 

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =             5. Project Managers

 

5.1 Mission

Deliver solutions on-time, on-budget, to the specifica= tions, and to the quality standards defined by our corporate brand. In addition, provide CRM to keep customers happy and to develop follow-on sales that can= be handed over to sales to follow up.

 

5.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

5.3 Branding

Our global brand is defined by three qualities:

 

·1.           &= nbsp;            On-time, on-budget, on-quality<= /p>

·2.           &= nbsp;            We are not tech consultant, but business consultants.

3.      Better than the specs

 

5.4 Strategies

There are 2 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Rebuild the team =             &nb= sp;            =             &nb= sp;            =     1        &= nbsp;           &nbs= p;             = 1

Enhance project direction            =             &nb= sp;            =    2        &= nbsp;           &nbs= p;             = 2

 

 

5.5 Action Items

Action Item

Who=

When

Recruit senior project manager in COUNTRY2

Chin Wan<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:39">FFF<= /span>

Mar 31

Identify other members of COUNTRY2 team to help with= PM work

Chin Wan<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:39">FFF<= /span>

Jan 31

Work out weeklCountry2y agenda for project meeting

Ching & Chin WanFFF

Jan 20

Start weeCountry2weekly project meeting

Chin Wan<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:39">FFF<= /span>

Jan 20

Improve COUNTRY2 team business knowledge – pos= sible COUNTRY2 Book Club

Chin Wan<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:39">FFF<= /span>

Feb 14

 

 

5.6 Strengths and Weakness

Strength

Weakness

Integrity - Customer believes what our PMs say when issues occur and that we do things in their best interest as we = see them

Lack of sense of urgency, control necessary to deliv= er on time

Technical capability – customer respects our P= MS when they speak up

Lack of business knowledge other than direct projects worked upon

Relationship management – customer feels comfo= rtable communicating with our PMs

Lack of consistent on-going  project analysis (risks, dependencies etc.)

 

Lack of sales acumen (tactical and strategic sales e= xperience)


 

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =    6. Projects=

 

6.1 Mission

Deliver solutions on-time, on-budget, to the specifica= tions, and to the quality standards defined by our corporate brand.

 

6.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      The average delay in project delivery is not more than 10%.

2.      Software Development Process in plProduct1<= ins cite=3D"mailto:Eric%20Tachibana" datetime=3D"2004-08-03T14:40">place<= /span>, tailored for Product.

 

6.3 Branding

Our global brand is defined by two qualities:

 

·1.           &= nbsp;            On-time

·2.           &= nbsp;            We are not tech consultant, but business consultants.

 

6.4 Strategies

There are 4 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Define and implement Software Dev             =          1        &= nbsp;           &nbs= p;             = 2

Process

Technical Skill Improvement           &nbs= p;            &= nbsp;           2<= span style=3D'mso-tab-count:3'>        &= nbsp;           &nbs= p;             = 1

Improve Collective Ownership &             =             &nb= sp;   3        &= nbsp;           &nbs= p;             = 3

   &nbs= p;        Knowledge Transfer Process

Improve Business Knowledge            = ;            &n= bsp;        4        &= nbsp;           &nbs= p;             = 4

 

 

6.5 Action Items

Action Item

Who=

When

Define job descriptions for all levels of developers=

RayXXX<= /span>

Jan 21

Define Software Development Process

RayXXX<= /span>

Finalize in February

Finalize ADT vrs Struts<= /p>

RayXXX<= /span>

Done. Roadmap coming next week.

Cross Train developers

RayXXX<= /span>

Ongoing

Business Training

Book Club and more to come

Ongoing

 

6.6 Strengths and Weakness

Strength

Weakness

All team members in one location

Doesn’t currently have a senior team member li= ke Product Development Team has.

Overall solid technical skill

Some members are relatively junior

Strong team spirit

Too much handholding by senior member at times.

 

Still too technology-oriented.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

        =             &nb= sp;          7. Quality Control (QA/Testing/Support = and Maintenance)

 

7.1 Mission

Ensure that products meet the expectations of clients = in terms of bugs/bug management, performance, ease-of-use, and functionality. Continuously improve and strive for premium standard on both project and product deliveries.

 

7.2 Measurable Goals

Success in 2003 will be measured according to the foll= owing criteria:

 

1.      The number of bugs found in the UAT for projects (after internal testing)

2.      The number of bugs reported for the products after its release

 

 

7.3 Branding

Our global brand is defined by four qualities:

 

1.      Timely and accurate

·2.           &= nbsp;            Positive, friendly, and professional

·3.           &= nbsp;            Meticulous

4.      High quality assurance

 

7.4 Strategies

There are 3 key strategies that will define the activi= ties of the team in 2003

 

Strategy        &= nbsp;           &nbs= p;            &= nbsp;           &nbs= p;             Importance            =       Urgency<= /span>

Define a QA process and procedures            =        1        &= nbsp;           &nbs= p;             = 1

Improve testing skills by building technical 2 &n= bsp;            = ;            &n= bsp;       2

   &nbs= p;        knowledge

Constant participation of QA team during 3 &n= bsp;            = ;            &n= bsp;       3

   &nbs= p;        And product development process

 

7.5 Action Items

Action Item

Who=

When

Meeting to define QA process and procedures (ie SOPs)

The_company developers (= led by JCSSS)

Jan 28th

RFC: QA SOPs

JCSSS<= /span>

Feb 4th

Acquire technical knowledge from Infrastructure team=

JC SSS<= /span>and Philippe

Feb 18th

Attend relevant technical courses to improve testing skills

JCSSS<= /span>

TBD

QA milestones for each project and product developme= nt

JC and developersSSS<= /span>

TBD

Constant testing and feedback on all software develo= pment in progress

JC and developersSSSS=

TBD

Deliveries of test plans for each project and produc= t

JCSSS<= /span>

TBD

 

 

7.6 Strengths and Weakness

Strength

Weakness

Meticulous

May be to “stiff” in certain situation

Has the drive to improve the situation

Potentially undermanned

 

Currently no procedures in plProduct1= place.


        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;            =             &nb= sp;         8. Prototyping

 

8.1 Mission

Primarily, to provide HTMLized user interfProduct1s interfaces <= /ins>and demos with embedded workflow according to specifications defined by product development, marketing, and sales; and secondarily, to provide timely graph= ical and HTML support to developers on ongoing and new projects.

 

8.2 Measurab